Brian H. Liou
Software engineer. Distributed backend systems, game engines and solvers, AI tooling.
MistboardChinese chess and original strategy games. Free and open source.
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Recent writing
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Every Deploy Compiled Six Chess Engines Build · Sep 25, 2026
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Testing an Audit of the Jieqi Engine Result · Sep 22, 2026
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When the Most Played Move Is an Inaccuracy Result · Sep 21, 2026
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What Lichess Analysis Misses Result · Sep 20, 2026
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Under Fog, En Passant Is Part of What You Can See Result · Sep 12, 2026
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Google Already Translates Your Site Into 20 Languages. Chinese and Japanese Aren't Among Them. Result · Sep 11, 2026
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Benedict Xiangqi: The First Mover Wins 78%, and One Move Is Why Build · Sep 6, 2026
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Retry Safety in MCP Tool Calls Build · Sep 1, 2026
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Testing a Den-Race Term in a Jungle Engine Result · Aug 31, 2026
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Every Robot Track Record Moved at Once Result · Aug 26, 2026
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A Restaurant's Violation Count Is Mostly Bookkeeping Result · Aug 18, 2026
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Why Some YouTube Comments Get More Likes: Mostly Timing Result · Aug 16, 2026